At the top of my list is the freestyle assignment. I ranked it first because I felt that it was my most successful project in the class and think that it was a culmination of many of the techniques that I learned in 6x1. Thus far, I think this is the best film that I have made in the major.
Second is the multi-plane animation. I ranked it high because it was always on my bucket list to make a stop motion film, and I feel that it was a pretty successful first attempt. This technique is definitely something I will put in my tool bag for future films.
Third is the crowdsourcing assignment. The assignment was daunting and time consuming, but I felt that it was worth the effort after watching the rough cut in class. Seeing my twelve animated frames come to life on the screen for that half second was definitely a highlight of the semester.
Fourth is the Bolex long take. The shoot day itself was a lot of fun and I thought that the premise that my team and I had was solid considering the kind of camera that we were using. I was disappointed, however, in the final product because the camera lens was not wide enough to capture everything that I wanted to see in the frame. Also, the blood that was painstakingly applied to everyone's bodies was not as visible as I would have liked it.
Fifth is the direct film manipulation. This ranks low on my list simply because of the amount of time that was required to complete the assignment. Overall, I loved the final product and even used some of it in my freestyle assignment.
Rhythmic editing is last because it really isn't the type of film that I would make on my own. However, I did enjoy going to the beach and playing disc golf for Tess's film and also thought that the assignment was a good editing exercise.
For me, this is not a ranking of "Best to Worst." I enjoyed all of the assignments and felt that each one helped me grow as a filmmaker.
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